ICT, digital literacy and online safety

Minimal screen time — we teach children to create, not consume.

Programming from grade 1, hands-on robotics, 3D modelling, AI safely. We teach using professional tools — Scratch, Python, LEGO, Tinkercad — led by teachers from the IT industry.

Programming from grade 1 AI safely LEGO robotics 3D modelling Teachers from the IT industry
Children programming at FLOW
IT philosophy

IT is a field of thinking, creating and problem-solving — not just operating a computer.

— the FLOW pedagogical approach

What children learn

Eight areas, not one "IT class".

Each area with professional tools that adults actually use. No "dumbed-down for kids" toys.

01

Programming

Loops, variables, conditions, data types. From visual to text-based code, depending on the grade.

Scratch Jr Scratch Python
02

Robotics

Building, programming and testing robots. Logic, mechanics, teamwork.

LEGO Age-appropriate robots
03

3D modelling and printing

Design, modelling, fabrication. From a digital sketch to a tangible object.

Tinkercad Roblox Studio Minecraft
04

Artificial intelligence

Safe, thoughtful use of AI tools for creating and learning — in line with the "AI for kids" methodology.

Generative AI Ethics & safety
05

Office and data

Writing, presenting, spreadsheets. The basics of structured data and simple statistics.

Documents Spreadsheets Presentations
06

Web technologies

How the web works, how to create and manage online content. An introduction to the three pillars of the web.

HTML CSS JavaScript
07

Game design

Designing game mechanics, the educational potential of games. Games as a platform for learning and creating.

Roblox Studio Unity
08

Digital safety

Personal-data protection, spotting risks, ergonomics, healthy habits. Effective touch typing.

Online safety Wellbeing
How we teach

Four principles that hold the quality.

People

Teachers from the IT industry

Lessons are led by people with real-world experience in IT — not teachers who "picked up some IT" on the side.

Format

Projects and teams

Pupils work in small teams on authentic tasks. Real things get built — not exercises that get filed away.

Restraint

Balance and age-appropriateness

Devices, robots and apps serve a purpose. Not "to look like modern teaching" — to build a specific skill.

Screen-free

IT in motion

Our own FLOW activities that connect computing with movement, collaboration and curiosity — without screens.

We work with
Kiddům Robotics and IT lessons for our younger pupils.
Supercreators Leading larger creative projects with AI.
Let's schedule a meeting

Choose a date and we'll get back to you.

A short form — 5 fields. Within 1 business day we'll confirm or suggest an alternative.